>> Games >> Sin
Summary System Requirements
Genre: First Person Shooter
Platforms: PC, Mac
PC Publisher: Activision
Mac Publisher: MacPlay
Engine: Enhanced Quake II Engine
ESRB Rating: Mature
Released: November 1998
· Pentium 166 (200 MHz recommended)
· 32 megs of RAM (64 MB recommended
· Windows 95/98 or NT 4.0 (with Service Pack 3)
· 50 MB of uncompressed hard disk space
· 100% SoundBlaster-compatible sound card
· PCI or AGP video card with 2 MB RAM
(more...)
Sin 'cvarlist'

Want to check out the cvarlist for Sin. First, go to the console (press '~' to get the console), then type in cvarlist. If you want to see all of the variables that you can set, here is a comprehensive list.

Cvarlist


     con_playerskin "0"

   - in_initjoy "1"

   - in_initmouse "1"

     v_centerspeed "500"

     v_centermove "0.15"

     joy_yawsensitivity "-1"

     joy_pitchsensitivity "1"

     joy_upsensitivity "-1"

     joy_sidesensitivity "-1"

     joy_forwardsensitivity "-1"

     joy_yawthreshold "0.15"

     joy_pitchthreshold "0.15"

     joy_upthreshold "0.15"

     joy_sidethreshold "0.15"

     joy_forwardthreshold "0.15"

     joy_advaxisv "0"

     joy_advaxisu "0"

     joy_advaxisr "0"

     joy_advaxisz "0"

     joy_advaxisy "0"

     joy_advaxisx "0"

     joy_advanced "0"

     joy_name "joystick"

     r_lowdetail "0"

     gl_flashblend "0"

     gl_polyblend "0"

     gl_shadows "0"

     df_teamplay "0"

     df_weapondrop "0"

     df_allowexit "0"

     df_samemap "0"

     df_fixedfov "0"

     df_spawnfar "0"

     df_infiniteammo "0"

     df_instpowerups "1"

     df_allowpowerups "1"

     df_allowarmor "1"

     df_allowhealth "1"

     df_weapswitch "0"

     df_weapstay "0"

     df_falldam "1"

     con_vidmode "3"

     con_driver "0"

     con_brightness "8"

     con_texmode "2"

     con_fullscreen "1"

     gl_mode "3"

     gl_picmip "0"

     gl_driver "opengl32"

     scr_dialogwidth "30"

     con_playermodel "0"

     cl_precache "1"

     document "0"

     password ""

     rcon_address ""

     cl_timeout "120"

     cl_showmiss "0"

     cl_shownet "0"

     zoomscale ".1111"

     cl_anglespeedkey "1.5"

     cl_pitchspeed "150"

     cl_yawspeed "140"

     cl_sidespeed "320"

     cl_forwardspeed "200"

     cl_upspeed "200"

     cl_predict "1"

     cl_autoskins "0"

     cl_noskins "0"

     cl_footsteps "1"

     cl_gun "1"

     cl_entities "1"

     cl_stereo "0"

     cl_nodelta "0"

     cd_looptrack "11"

     cd_loopcount "4"

     scr_dialogtime "2.5"

     scr_showhud "1"

     scr_drawall "0"

     graphshift "0"

     graphscale "1"

     graphheight "32"

     debuggraph "0"

     timegraph "0"

     netgraph "0"

     scr_printspeed "8"

     scr_centertime "2.5"

     scr_showpause "1"

     scr_showturtle "0"

     scr_conspeed "3"

     cl_stats "0"

     cl_testlights "0"

     cl_testentities "0"

     cl_testparticles "0"

     cl_testblend "0"

     s_wavonly "0"

     s_testsound "0"

     s_show "0"

     s_initsound "1"

     r_conchars "pics/conchars.tga"

     r_novis "0"

     r_lerpmodels "1"

     r_lightlevel "0"

     r_dspeeds "0"

     r_drawworld "1"

     r_drawentities "1"

     r_fullbright "0"

     r_speeds "0"

     sw_waterwarp "1"

     sw_surfcacheoverride "0"

     sw_reportsurfout "0"

     sw_reportedgeout "0"

     sw_mipscale "1"

     sw_mipcap "0"

     sw_maxsurfs "1300"

     sw_maxedges "3400"

     r_draworder "0"

     r_drawflat "0"

     sw_clearcolor "2"

     sw_polymodelstats "0"

     con_notifytime "3"

     public "0"

     dialog "2"

     L maxconsoles "32"

     demoplaying "0"

     dumpdemo "0"

     sv_showsounds "0"

     sv_showents "0"

     sv_showmulticast "0"

     sv_edgefriction "2"

     sv_friction "4"

     sv_airmaxspeed "320"

     sv_airaccelerate "3"

     sv_accelerate "10"

     sv_crouchspeed "110"

     sv_maxspeed "320"

     sv_maxwaterspeed "160"

     sv_wateraccelerate "10"

     sv_waterspeed "400"

     sv_waterfriction "1"

     sv_stopspeed "100"

     sv_noreload "0"

     sv_enforcetime "0"

     timedemo "0"

     paused "0"

     showclamp "0"

     zombietime "2"

     timeout "125"

     L maxclients "1"

     - protocol "4"

     L cheats "0"

     timelimit "0"

     fraglimit "0"

     dmflags "16"

     L coop "0"

     L deathmatch "0"

     skill "1"

     rcon_password ""

   - qport "3492"

     showdrop "0"

     showpackets "0"

     net_shownet "0"

   - noipx "0"

   - noudp "0"

   - version_only "1.01"

   - version "1.01 x86 Nov 18 1998 Win32 RELEAE"

   - sindemo "0"

     surface_debug "0"

     console_debug "0"

     fps "0"

   - dedicated "0"

     showtrace "0"

     logfile "0"

     fixedtime "0"

     timescale "1"

     log_stats "0"

     host_speeds "0"

     fov "90"

     vid_checkamd "0"

     parentmode "0"

     hostname "noname"

     allow_download "0"

     allow_download_players "0"

     allow_download_models "1"

     allow_download_sounds "1"

     allow_download_maps "1"

     sv_reconnect_limit "3"

     con_closednumlines "8"

     vid_ref "soft"

     vid_xpos "0"

     vid_ypos "0"

     vid_gamma "1"

     scr_shotname "sin"

     sw_allow_modex "1"

     sw_stipplealpha "0"

     sw_mode "3"

     r_condist "100000"

     r_conoffset "0.1"

     r_conthresh "100000"

     r_detaildist "300000"

     gl_ext_palettedtexture "2"

     r_colorlighting "0"

     r_monolighting "0"

     r_dynamic "1"

     s_volume "0.7"

     s_sounddir "sound"

     s_khz "22"

     s_loadas8bit "0"

     s_mixahead "0.2"

     s_primary "0"

     s_musicvolume "0.7"

     s_dialogvolume "1"

     s_musicdir "music"

     s_music "1"

     s_rolloff "0.9"

     s_doppler "1.0"

     s_distance "23"

     s_min_distance "25"

     s_max_distance "10000"

     s_2dvolume "0.9"

     s_use3dsound "1"

     cd_nocd "0"

     adr0 ""

     adr1 ""

     adr2 ""

     adr3 ""

     adr4 ""

     adr5 ""

     adr6 ""

     adr7 ""

     adr8 ""

     cl_stereo_separation "0.4"

     cl_blend "1"

     cl_lights "1"

     cl_particles "1"

     cl_bulletholes "1"

     cl_glows "1"

     cl_maxfps "1000"

     cl_tessellation "1"

     cl_detailmodels "1"

     rate "2500"

     msg "1"

     cl_oldnoclip "0"

     cl_oldladders "0"

     cl_forcecinematic "1"

     gl_finish "0"

     m_filter "0"

     cl_hudfile "hud01.hdh"

     in_mouse "1"

     sv_maplist "spry,hotair,gluttony,envy,sincity,sindm6,sindm9,
              oilrigdm,biodm,eisenblatt,whatever,pride,skeen,
              railroad"

     skin "pl_blade/blade_base"

     model "pl_blade"

     name "Hexagon"

     in_joystick "0"

     freelook "0"

     lookstrafe "0"

     lookspring "1"

     m_side "0.8"

     m_forward "1"

     m_yaw "0.022"

     m_pitch "0.022"

     hand "0"

     cl_run "0"

     crosshair "1"

     sensitivity "3"

     win_noalttab "0"

     vid_fullscreen "1"

     viewsize "100"

     player "blade"

   - game ""

   - basedir "."

   - archive ""

     dircmd ""

     filemask "."

   - cddir "F:/setup/data/"

     k_doubleclicktime "250"

     developer "0"