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Old 10-16-2009, 08:08 AM   #1
TeraNova
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Exclamation SiN Steam won't work (Buffer Overrun Detected)

Hello guys, new member here!

I was wondering if there was a fix for my problem, I have a SiN steam and this strange error won't allow me to run the game!

Quote:
Window Header reads: "Microsoft Visual C++ Runtime Library"
Buffer Overrun Detected

a buffer overrun has been detected which has corrupted the program's internal state, The program cannot safely continue execution and must now be terminated.
I run my steam client under Windows 7 Ultimate

My PC specifications are:
Intel Core Quad Q6600 @ 2.40Ghz
2 GB RAM
GeForce 8600 GT
Creative SB Audigy

Please help me out as soon as possible..

Thanks in advance
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Old 04-17-2010, 06:51 PM   #2
howiez69
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Default Re: SiN Steam won't work (Buffer Overrun Detected)

I have the same issue with Win 7 Ultimate and a dual core intel machine, i wonder if it is related to the dual core issues of XP?
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Old 04-27-2010, 07:06 PM   #3
smyers91
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Default Re: SiN Steam won't work (Buffer Overrun Detected)

I have the same problem with the "buffer overrun detected."

I contacted Steam Support and was directed here. Has anyone solved this problem yet?

Maybe this info about my computer could help too:
Windows Vista Home Premium
Intel Core Duo CPU E6850 @ 3.00GHz
3 GB RAM
32-bit Operating System

Ask me if you need more info, I hope someone knows what's wrong.
Thanks!
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Old 05-06-2010, 08:08 AM   #4
Chriss
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Default Re: SiN Steam won't work (Buffer Overrun Detected)

Anyone found a solution by now ?
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Old 05-06-2010, 09:22 AM   #5
JamesBrown
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Default Re: SiN Steam won't work (Buffer Overrun Detected)

There is a thread on the Steam forums about this
same problem. I have an older system with a single
core cpu so I don't get that error, and haven't tried
any of these solutions.
http://forums.steampowered.com/forum...d.php?t=989780

I feel you shouldn't have to do things like limit extensions
to get games like Sin/Quake 2 to work with newer multi core
cpu systems.
Maybe if enough people with this problem contact Nvidia,
there will be a proper fix for this problem in their future
driver releases.

Last edited by JamesBrown : 05-06-2010 at 09:26 AM.
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Old 02-25-2011, 02:46 AM   #6
KDF
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Location: Kingston Ontario
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Cool Re: SiN Steam won't work (Buffer Overrun Detected)

I don't run Sin Steam, I still have my old Sin and Wages of Sin CDs. But after upgrading my system I was getting the same "buffer overrun detected" fault. I used a glide wrapper for a while, which worked ok, but limited Sin graphically. God bless Chriss with his "quake3.exe" trick, works great and Sin looks and plays better than ever. Sin was ahead of its' time when it came out, a shame Ritual ran into troubles and Emergence went into stasis.
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Old 02-25-2011, 04:33 AM   #7
Chriss
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Default Re: SiN Steam won't work (Buffer Overrun Detected)

Quote:
Originally Posted by KDF View Post
God bless Chriss with his "quake3.exe" trick, works great and Sin looks and plays better than ever.
It's the video companies trick, thx4theammo found it.
I have no such ATI GFX-Card so I had no way of testing and knowing what will work or not, I've just created that thread so everyone finds the solution .
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