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Forum: Star Trek Elite Force II 10-10-2003, 02:37 AM
Replies: 21
Views: 41,024
Posted By 3oomer
Re: Elite Force II 1.10 Patch Mirrors and Information

Awesome, good job Ritual! Now I wait patiently until the Linux Server is released. Hope it comes out soon becuase it will increase the amount of servers available bigtime! I cna't run it until...
Forum: EF2 Editing Forum 10-04-2003, 11:55 AM
Replies: 1
Views: 6,872
Posted By 3oomer
Re: A Gate, Two Birds And The Beautiful Sky

Awesome, looking forward to seeing some updates and screens
Forum: EF2 Editing Forum 10-03-2003, 04:25 PM
Replies: 10
Views: 1,114
Posted By 3oomer
Re: Custom shaders

I think that the section there is basically useless because there is no texture lighting in EF2
Forum: EF2 Editing Forum 09-26-2003, 12:53 PM
Replies: 18
Views: 1,472
Posted By 3oomer
Re: Assorted Work im doing (Lots of pics, 56k beware!)

Don't get me wrong, I think you do great work but I have to say that I am very surprised that Activision would even consider adding your Ctf_Tartirus to the patch. It in no way compares to the maps...
Forum: EF2 Editing Forum 09-18-2003, 09:49 PM
Replies: 4
Views: 988
Posted By 3oomer
Re: making models solid?

everytime you make a good clip to fit around a model you should save that as a prefab to use again.
Forum: EF2 Editing Forum 09-18-2003, 09:48 PM
Replies: 33
Views: 9,436
Posted By 3oomer
Re: Ideas for Maps and/or Mods

If anyone were to start a realastic urban/warfare type modification then I would be interested in mapping for it or even for something a bit Medieval as well.
Forum: EF2 Editing Forum 09-18-2003, 04:38 PM
Replies: 4
Views: 988
Posted By 3oomer
Forum: EF2 Editing Forum 09-16-2003, 02:00 AM
Replies: 45
Views: 1,782
Posted By 3oomer
Re: Noob questions

yeah, like brushbaron said, use the clipper tool to get a simple square near where you would want to put your hole and then cut up that small square you made into what you need for your hole. You...
Forum: EF2 Editing Forum 09-15-2003, 10:59 AM
Replies: 19
Views: 1,666
Posted By 3oomer
Re: shots of work in progress

That tutorial is for a domed ceiling and would be much easier to make by just using a cone and manipulating it a bit. I used 4 different pieces for each section of my ceiling in order to get the...
Forum: EF2 Editing Forum 09-14-2003, 07:20 PM
Replies: 19
Views: 1,666
Posted By 3oomer
Re: shots of work in progress

I didn't use the movie architecture... this was my inspiration

http://www.fragdom.com/ideas/lotrproject/lotr/lotrpics/lotr_14.jpg

@Legs, thx m8
Forum: EF2 Editing Forum 09-14-2003, 06:01 PM
Replies: 19
Views: 1,666
Posted By 3oomer
Re: shots of work in progress

@Robbiesan... Yeah the ceiling is made out of meshes.

@MMFSdjw.... If the ceiling was any taller then it would fade in and out too much... I would rather the architecture be visible and clear and...
Forum: EF2 Editing Forum 09-14-2003, 05:23 PM
Replies: 19
Views: 1,666
Posted By 3oomer
shots of work in progress

Me and a buddy (Duhast) are working on an LOTR (Lord of the Rings) mappack for EF2. This pack will contain 3 maps... Moria, Helm's Deep, and another that we are yet to decide on. We know that some...
Forum: EF2 Editing Forum 09-14-2003, 01:35 PM
Replies: 19
Views: 1,172
Posted By 3oomer
Re: How to make brush do a simple rotation?

Awesome, thx, too bad it can't be even more simple if they had just left the func_rotate in.

This tutorial will help me out a lot, thx again.
Forum: EF2 Editing Forum 09-13-2003, 10:52 AM
Replies: 19
Views: 1,172
Posted By 3oomer
Re: How to make brush do a simple rotation?

How would you make a ceiling fan or make a group of brushes rotate on either the X or the Y axis? There is no func_rotate :/ I know how it used to be done using the origin, func_group, and then...
Forum: EF2 Editing Forum 09-13-2003, 10:40 AM
Replies: 36
Views: 1,886
Posted By 3oomer
Re: Need an easier way to view all the textures.

Like mentioned, you should get the dds thumbnail viewer, extract all the textures from the .pk3 and then go to the folder containing the different folders for your textures and then go to view/view...
Forum: EF2 Editing Forum 09-07-2003, 06:12 PM
Replies: 25
Views: 1,775
Posted By 3oomer
Re: Lighting - HELP!

for the ambientlight

add this key/value
color
1 1 1
Forum: EF2 Editing Forum 09-07-2003, 01:34 PM
Replies: 25
Views: 1,775
Posted By 3oomer
Re: Lighting - HELP!

hrmm, try 100
Forum: EF2 Editing Forum 09-06-2003, 06:24 PM
Replies: 7
Views: 1,201
Posted By 3oomer
Re: need help

Lets hope it helps others, I already know it works for me.....
Forum: EF2 Editing Forum 09-06-2003, 03:42 PM
Replies: 7
Views: 1,201
Posted By 3oomer
Re: need help

I selected everything, didn't have to rotate it back around cuz I rotated everything and made the middle brush lava for the last step... I had everything using caulk prior to that
Forum: EF2 Editing Forum 09-06-2003, 11:41 AM
Replies: 7
Views: 1,201
Posted By 3oomer
Re: need help

Make a cylinder by creating a square brush, keep it selected, then go to the curve menu and select primitives and then dense cylinder, then keep it selected and go to the curve menu again, select...
Forum: EF2 Editing Forum 09-06-2003, 12:05 AM
Replies: 25
Views: 1,775
Posted By 3oomer
Re: Lighting - HELP!

try this

ambient
90
Forum: EF2 Editing Forum 09-02-2003, 09:27 PM
Replies: 5
Views: 1,030
Posted By 3oomer
Re: Fog?

if you want fog throughout your level you could probably try a worldspawn key/value
Forum: EF2 Editing Forum 08-31-2003, 09:05 PM
Replies: 13
Views: 1,453
Posted By 3oomer
Re: my new ctf map

Rocket jump? photonjump? what is that and how? I am new to EF gaming.
Forum: EF2 Editing Forum 08-31-2003, 02:35 PM
Replies: 3
Views: 1,025
Posted By 3oomer
Re: 3d view... how do I adjust?

ahh, that answered me question well, thank you /forums/images/graemlins/smile.gif
Forum: EF2 Editing Forum 08-31-2003, 02:09 PM
Replies: 3
Views: 1,025
Posted By 3oomer
3d view... how do I adjust?

in the editors 3d view I am not seeing very far. I only see what is very close and not enough into the distance. What or where do I need to go or do to adjust the distance that can be viewed? I...
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